Welcome to the Island of Vorn, where mythical creatures roam free and onlythe brightest students are invited to study them. In Book 1 of this riveting newmiddle grade graphic novel series, a gifted young cryptozoologist-in-trainingmust learn to tame powerful beasts-including her own innerdemons.
For as long as she can remember, Sorceline has had a knack forthe study of mythical creatures. Now a student at Professor ArchibaldBalzar's prestigious school of cryptozoology, she's eager to testher skills and earn a spot as one of Balzar's apprentices.
But forall her knowledge of gorgons, vampires, and griffins, Sorceline is mystified byher fellow humans. While she excels in her studies, she quickly clashes with herclassmates, revealing her fiery temper.
When one of her rivals suddenlydisappears, Sorceline must set aside her anger and join the quest to find her.But the mystery only deepens, leading Sorceline on a journey far darker and morepersonal than she expected . . .
For as long as she can remember, Sorceline has had a knack for the study of mythical creatures. Now a student at Professor Archibald Balzar's prestigious school of cryptozoology, she's eager to test her skills and earn a spot as one of Balzar's apprentices. But for all her knowledge of gorgons, vampires, and griffins, Sorceline is mystified by her fellow humans. While she excels in her studies, she quickly clashes with her classmates, revealing her fiery temper. When one of her rivals suddenly disappears, Sorceline must set aside her anger and join the quest to find her. But the mystery only deepens, leading Sorceline on a journey far darker and more personal than she expected.