Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression
This title has been endorsed by Cambridge Assessment International Education.
Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.
- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.
- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.
- Develop computational thinking with an emphasis on broadening understanding throughout the activities.
- Provide clear guidance on e-safety with a strong focus throughout.
Contents
Introduction
1 TeenTech: Network structure and security
2 It's all in the planning: Pseudocode and algorithms
3 Let's talk technology: What's going on inside
4 Testing conditions: Developing games
5 Click and collect: Data collection and validation
6 Iterating through a solution: software design and development
Glossary
Index